Mod manager download; Manual download; Preview file contents. The bombs fell before the grand opening gala event, and. With all of its mods, this weapon can match the Anti-Material Rifle's damage output. Choose from the options below. The bear trap fist would be better if there weren’t other DLC unarmed weapons that blow it out of the waterThe following articles have been split to provide a better reading experience: Weapon stat comparison tables Ammunition Weapon mods Combat Iron sights mode V. To get the proper line of dialogue, you need to ask her if she knows what the machines around the Villa are for. 2 Q-35 Matter Modulator. Guns? We don’t need no stinking guns. This mod increases the damage dealt by the laser rifle by 3, from 22 to 25. Fandom Apps Take your favorite fandoms with you and never miss a beat. Bueno aquí vamos por primera vez con esto de hablar sobre armas únicas y ubicaciónes y todo ese rollo en fin comenzemos con esta arma. About this mod. 23. Date uploaded. 15KB. 38 receivers exist. 7mm smg, sleepytime are all dope, and you can make some. With Raul as an active companion applying the Full Maintenance companion perk, the holorifle will not take any damage even while firing over charged, max charge or optimized cells, and even with the Built to Destroy perk. Puesta del Sol is a location in the Sierra Madre in 2281. leveled lists. The Sierra Madre martini is a consumable item in the Fallout: New Vegas add-on Dead Money. well theres a stimpack for 20 chips. Elijahs Prototype Holorifle Date: 07 Jan 12 Category: Weapons Requirements: Fallout New Vegas, Dead Money DLC, Old World Blues DLC Author: Ogramirad Description ===== Adds Elijahs Prototype Holorifle. Temujin - Papa Khan's Gunvolver. On the description page, it's a little hard to see where the actual 'description' ends and where the 'lore of the mod' begins. The weapon's frame is similar in appearance to that of a grenade launcher. the above command would give you Mercy a 40mm grenade machine gun, it is unique. You see, the animation had lagged behind the sound that plays when you normally do anything. I've found the one in the bell tower and just read theres two more. Follow. 4 to 0. Dead money is almost always the first dlc I do. The Holorifle was added into the game with the Dead Money DLC. 3. TC - China Lake and Holorifle - NO LL. I think one of the vendors does sell some, but I'm not sure if it was the one outside or in the Casino (if it is in the Casino, it is not that much of a help). The holorifle deals the most amount of damage per-cell out of any energy weapon in the game. Get it here: the texture here: this mod. ago. After it, all is trivial. ago. To get there, go into the ruined cafe and exit through the top floor (exit located. Holorifle reinforced components is a weapon mod in the Fallout: New Vegas add-on Dead Money. REQUIREMENTS AND COMPATIBILITY. You can't repair it. The Dead Man's Hand locations are also listed below. So for those dialogue options to exist they wouldn’t had to be present in the base game prior to. This mod increases the holorifle's damage by 25. calibration mod" can be found on top of the tallest roof. calibration-125 Puesta Del Sol South, atop the central building, among a pile of drained microfusion cells: Holorifle focus optics-175 Salida del Sol North, belltower, along with super stimpak code Holorifle reinf. Every shot from this weapon applies a damage-over-time effect that deals 15 damage over three seconds. The code is found on top of a console (non-activatable machine) along the southwest wall. Hitman S1 FO3Weapon Animation Patch. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage of integrated night vision. Elijah's holomessage is a holotape in the Fallout: New Vegas add-on Dead Money. The Holorifle can be a little difficult to use but then again so was FNV's holorifle. I took out camp golf solo and when I tried to snipe near the sniper nest near the rocks and the holorifle has a pretty long travel time before the hologram hits the target, while the ycs is basically instant. Auto. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for thThe ruined cafe is a location in the Sierra Madre in 2281. the only cons is the projectile speed ( still travel faster than must plasma weapons) & the spread (which the size of the projectile kinda fix this) Waiting on a good zombie game. [FNV] [Request] Holorifle 2k retexture . Welcome to r/falloutnewvegas, a great community full of many types of…. So I'm on my first play-through and currently in Dead Money. Shoeburglar. Fallout: New Vegas - Unique Weapons: Holorifle GuidesForUsAll 169K subscribers Subscribe 53K views 8 years ago Today I show you the unique weapon Holorifle in. Hi folks, I currently use the start me up mod but for some reason when i turn to start my game using start me up through its menu my game crashes in the load screen but if i click the "this is only a memory option" it allows me to continue the game as normal so I'm a little confused. A potent cocktail developed by Dean Domino during 200 years of hiding in the Sierra Madre, it is created by toxins from the Cloud and pre-War junk food mashed together in a tin can. The YCS/186 is a unique variant of the Gauss rifle. completequest [Quest ID]Weird glitch in FNV. These items are initially mostly food items, but when the correct vending machine code holotapes are found, medical supplies, ammunition and miscellaneous items can be obtained from. The ammunition it uses is relatively common and it has a night scope, a rare component in the Mojave Wasteland. These codes were distributed to different employees of the Sierra Madre and are thus located in the locations they frequented. The new scope reticle is less crowded and much less circular. Enter the theater area; there will be a computer and cash register on a desk. Powered by small energy cells instead of MFCs to further reduce bulk, it uses double the amount of cells in order to deliver almost as much power as a fully-upgraded holorifle. I hope you enjoy! Fixes many bugs and inconsistencies with the excellent China Lake and Holorifle mod by Shoeburglar. Father Elijah is a former elder of the Brotherhood of Steel in 2281. This mod adds a new weapon with two variants, a semi-automatic energy weapon based on the Holorifle idea from Dead Money. Learn more. Waiting on a good zombie game. 0. Father Elijah is a former elder of the Brotherhood of Steel in 2281. Holorifle has 3 upgrades get them. Patch for Shoeburglar's China Lake to use 40x46mm from Explosives Complex. Trigger the Gala Event is a quest in the Fallout: New Vegas add-on Dead Money. The Holorifle is op as F. frfr. As the first official release in my new mod series, the Old World Relics Resurrection Project, this mod aims to completely revamp Dead Money's Holorifle, including new 2K textures, custom sounds and a stats tweak. Personally, I never got that much use out of the Holorifle, even when it was fully modded on my energy weapons crit build. I wouldn't complain but it doesn't even say in the description that it changes stats of the items mentioned above. . About this mod. Also, the bottom of the robe. Pages 1 ; VORTEX. First talk to her about herself and ask about Father Elijah. 3) will fix the holorifle mesh as well, so it's more than likely that this mod will be superseded by that. Here are the base IDs (and remember that the xx in each one gets replaced with the first two digits for Dead Money as per your load order. Fixed 40mm Grenade ammo spawning (no more crashes) and Holorifle can no longer be scrapped. nokomis2 • 5 yr. 1040 MFC, a medium-sized energy production unit, is a self-contained fusion plant with an output of 1040. Either this or the standalone Combat Knife set is required. The Holorifle is nice and all but a good chunk of its damage is the custom DoT it applies. Instead of being based on the. Loaded using detachable 20 round magazines, the automatic rifle has a higher base damage per shot than any other fully-automatic projectile weapon and a comparatively high Critical. :P #12. Increases the automatic rifle's rate of fire by 10%, thereby increasing shots per second from 6 to 6. The code is found on top of a console (non-activatable machine) along the southwest wall. Most of the energy weapons have their strengths and weaknesses spelled more plainly compared to ordinary guns. Even in the originals, if I was going EW, I usually had an alien blaster or a YK pulse weapon in one of my active slots in case things got to real to be trophy-hunting with lasers. The holorifle comes with a x2. 45 Auto Pistol (optional)-A Light Shining in Darkness (optional)-12. Skill based Hits and clean anims NEW AND IMPROVED. 3. Free. Jury Rigging and Thems Good Eatins are essential to my mind (the latter especially so in. BeastOfMyth (Topic Creator) 12 years ago #7. 308 caliber round. The vending machine code for the mod can be found in Puesta Del Sol South, directly behind the cables where you left Dean Domino during the. Hitman's knvse Patch for The Frontier. Loaded using detachable 20 round magazines, the automatic rifle has a higher base damage per shot than any other fully-automatic. 44 Magnum Revolver - Hunting Revolver - Ranger Sequoia Remade animations for: - Service Rifle Fixed numerous bugs, with the most important ones being: - Battle Rifle/This Machine crashing the game - 9mm Pistol crashing the game - Microfusion cells are now visible when reloading the Holorifle Converted the. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for th. additem 0015fff4 1. The Holorifle is a jury-rigged device from Father Elijah where he made some of the hologram emitters skip the step to "make blue guys" and simply blast the light that would have been used to "make the blue guys" and shoved all that into a gun body to aim it. Subscribe to this channel, FAT_SKY_RAT put an unnecessary amount of effort into this trailer! "Asurah Reanimation Pack" is a global animation overhaul, oriented to enhance most of existing weapon animation in vanilla FNV, both 1st and 3rd person. Now part of Essential DLC Enhancements Merged. Energy weapon builds will use the holorifle almost exclusively, and unarmed only gets the bear trap fist to fight with. -The sheer sci-fi awesomeness of the plasma defender. 5x magnification. 17 Aug 2023, 6:21PM. Holorifle became a go to weapon after the dlc though. But if you also manage to find the Weapon Repair Kit code, you'll never have to worry about that. January 4, 2023. Made by Desmo_851 Holorifle Remake Mods Used: "Animations" Solid Project V18 by TommInfinite Asurah Reanimation Packs by Asurah. the above command would give you Mercy a 40mm grenade machine gun, it is unique. :D. Old World Blues + Holorifle + 100 Energy Weapons + Easy mode = Easy. 1 Background: I was rather dissapointed with the Holorifle model in the Dead Money DLC, still I have to respect the developers of the DLC as I know modelling a 3D object is not. - Numerous mesh fixes to Holorifle. Virus scan. Hidden at 11 Jun 2023, 8:54PM by Alexerator for the following reason: This mod is currently not supported by the author (s) and/or has issue (s) they are unable to fix yet. Last updated 19 February 2022 5:56AM. In this series we will look at the selection of fun and sometimes cheaty mods that have recently come. Solid Project V18 by TommInfinite. You need a) a moddable weapon and b) the appropriate mod both in your inventory. Learn more. Puesta del Sol's construction crews had numerous clashes and arguments with the casino construction crews and the construction lagged behind Salida del Sol. Tags for. Discussion. The only way to repair your stuff is either trying to find the WRK code and spend chips on it or use inventory repair. By: Sadistic Hedonist. 4. I'm an energy weapons user (3rd playthrough) and the Holorifle is my best friend. Rebuild The Capital Anim Patch. Su cuerpo principal es similar al de un lanzagranadas y su alcance es similar al de un rifle láser. The Holopistol, an advanced iteration on the holorifle’s design which converts its components into a more compact, devastating close-quarters weapon. As much as this is a cool retexture for one of my favourite weapons, this is a cheat mod. cruzin_basterd • 10 yr. A versatile holosmith build for open world. A modded laser rifles shoots 8 beams (2 per shot) that can all crit with stuff like Laser Commander giving +15% damage and +10% crit chance, then +4% crit chance from Set Lasers for Fun. Small Arms (Slot 58) (CLICK FOR SCREENSHOT): - Default : Weapon slung across the back with muzzle pointed down, same position as. The electric box can be repaired. Turn right and follow the walkway to a large square building. It is the primary energy source for rifle-type energy weapons and is commonly available within. If you're already using mods, look at the laser sniper mod. John-Gladman • 1 yr. caqs. You will need to seek permission from these authors before you can use their assets; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Any insight would be great, thank you :) The only bugs I ever found with it were the infinite durability bug, which is the reason it’s such a great weapon, and. All of the jars of cloud residue for crafting sierra madre martini (buffout on steroids) and skill books. The lens. All that adds up to make it a better general purpose. A new mesh and texture for the MF Hyperbreeder Alpha (GRA) and a cleaner texture for the Dead Money Holorifle. Bonus that the holorifle doesn't degrade when fully upgraded. I am a holorifle guy all the way. ago. Those are the best two weapons in Dead Money, until you get the holorifle fully upgraded. Holorifle Only. Wow. Ycs is a better anti materiel rifle, and the upgraded holorifle outclasses pretty much all other rifles in the game in terms of damage and looks, although guns does have some solid options Pistols and smgs easily goes to guns, mysterious magnum, ranger sequoia, a light in shining, 12. He can chew through quite a few Super Stimpaks, and even die permanently. Quick Video Showing Fallout New Vegas Dead Money HoloRifle Advanced Calibration Mod Vending Machine Code LocationThis mod is a replacer that changes the reticle texture used for the Laser Rifle's scope mod, the Red Glare's scope, the Holorifle's scope, and the Codac R9000 camera. For example, the rare Ranger Sequoia can be repaired with the common . Enemies lose a bit more health for a few seconds after you shoot them. FNV: Dead Money - Unique Gear & Dean's Stashes Guide. . Additionally, an optional download is available to make Weapon Mods Expanded work with this. 25 from 0. - This mod is, theoretically, compatible with any mod that does not alter the. Yet another reason why. Plasma Caster. In Fallout 4 I tend to make a shortbarreled laser rifle that I use like a large magazine carbine, harkening back to why I liked the Wazer Rifle. Millenias Bozar and 9mm SMG retexture And Hitman47101s Animation sets Patch (With WMX patch) works. Steam Community: Fallout: New Vegas. Puesta del Sol is a location in the Sierra Madre in 2281. Shoeburglar. Other user's assets Some assets in this file belong to other authors. . Oh hell that would suck, i really like that holorifle. Probably the absolute #1 best perk for the DLC. Elijah's Last Words is a unique companion perk in the Fallout: New Vegas add-on Dead Money. 2) Holorifle Tesla Cannon for the same weight(DoT, shock value, something that uses those fricking ECP). 19 for Nexus Mod manager (NMM), Fallout Mod Manager (FOMM), or Vortex. This mod makes the Holorifle hit like a freight train by raising its damage a whopping 25 points, making it go from 80 to 105. With Shoeburglar's permission, the definitive rendition of Dead Money's iconic Holorifle has finally come home! All art assets, except for the cubemap, belong to. This mod is opted-in to receive Donation Points. Skill based hits anims. To get there, go into the ruined cafe and exit through the top floor. Rifles are where energy weapons really shine, I'd say. esp). Ycs is a better anti materiel rifle, and the upgraded holorifle outclasses pretty much all other rifles in the game in terms of damage and looks, although guns does have some solid options Pistols and smgs easily goes to guns, mysterious magnum, ranger sequoia, a light in shining, 12. 1 - Britain's Finest: Misriah Armory: Mosin Nagant - Sniper Rifle: Rem92 Lever Action Shotgun: Right-handed Far Harbor Lever Action Replacer: Sjogren Inertia - Swede Dreams are Made of These: Stevens M-520 Shotgun: Viper. Puesta del Sol's construction crews had numerous clashes and arguments with the casino construction crews and the construction lagged behind Salida del Sol. 5%. It looks like a standard Gauss rifle, but with a sandy or rusted texture along the barrel and main body, and it sports black stripes on the wooden stock. When added with the console, it appears to use energy cells for ammunition, but the weapon is actually looking for an add. Very high damage, powerful damage over time effect, accurate, scoped and unarguably the most ammo efficient weapon that use mircrofusion cells. Changelogs. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Holorifle or L. Its a energy shotgun sniper. Holorifle has 3 upgrades get them. Holorifle Reinforced Components - the code for the mod is located in the Switching Station when you are taking Christine with the quest Mixed Signals. Long range, the AMR is still king. - Numerous mesh fixes to Holorifle. The next weapon to come out of the walls of the Sierra Madre casino is the Holorifle! This cobbled together weapon fires cube-like holographic projectiles! H. 1. OVERVIEW I think the Holorifle is very overpowered, especially with Vigilant Recycler, so I nerfed it with this small scriptrunner to make it more ammo-hungry. The Belthan's Mods YouTube channel for his Sneak and Detection in New Vegas video, which highlighted the real issue with Ghost People's sneak detection. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for thThis mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for thMirrors. That means mesh replacers, mods that boost the holo-rifle's damage by 10,000, or even theoretically mods that change the holorifle's projectile. The Holorifle from Dead Money is very good although it has a projectile. The Faderator is a debug weapon in the Fallout: New Vegas expansions Dead Money, Honest Hearts, Old World Blues, Lonesome Road, and Gun Runners' Arsenal. All containers in the game are safe except for the fridge in the Nash residence in Primm, and corpses. The holorifle, along with other model types, was constructed by Father Elijah, utilizing technology that he had obtained from the Big Empty and fashioned from the holograms in the Sierra Madre. Vending machine code - "holorifle adv. I looked up the holorifle and saw that the mods are only available through the vending machines there after obtaining the codes. The vending. calibration-125 Puesta Del Sol South, atop the central building, among a pile of drained microfusion cells: Holorifle focus optics-175 Salida del Sol North, belltower, along with super stimpak code Holorifle reinf. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for th. Just replace <baseID> with the actual base ID for each code. I am not a modeller. Instead of being based on the Grenade Launcher, it's a modified 25mm Grenade APW from GRA. China Lake: 100. Page 2 of 2 - Elijahs Prototype Holorifle - posted in File topics: Two things I'd like to point out, mostly minor things (the mod itself looks good). Install the Vortex app. When aiming down the scope, the range of the laser rifle is vastly improved, allowing the player to hit targets at much longer distances compared to standard laser weapons, which seem to have a shorter range compared to ballistic. The console command you want is. It's worth noting that WMIM 1. The mods in question are Chinalake and Holorifle M1 Garand M2045 Magnum revolver MTs-255 revolver shotgun ChinaLake, M1 Garand, and. The Holorifle with max charge rounds does more damage per shot than any weapon in Guns. . It's not that fast to reload and is quite inaccurate even at close ranges with all the mods. The new emitter fires three laser beams with each shot. Any suggestions on what I can do or anything?Skilled. The YCS is in many ways a more practical weapon than the AMR, but as you can see it does less crit damage. 56mm Assault Carbine. Luckye45. Q-35 Plasma is one of my all time favorites in its damage, Fire rate. While on his quest to find a way to overturn the Brotherhood's defeat at HELIOS One by the NCR, Father Elijah continued tinkering with various technologies that he came across; the holorifle was one of them, of which he. The Pew Pew in actual use is bad since it only fires two shots but with a high crit sneak build it can be a nice one shot weapon. Worst: BB gun, lowest dps and a waste of BBs for something that can be used for the LE BB gun. The YCS Gauss rifle is great as a sniper. Favored Weapons: YCS/186, Q-35 Matter Modulator, Holorifle; Favored Gear: Joshua Graham’s Armor, Ulysses’ Duster; Companions: Rex, Cass; 5. May 14, 2013 @ 9:13am Let me tell you guys about [Golf Club], [Golf Club] is the best sniper rifle I have ever seen! when I want to go take on 3 or 4 Alpha Deathclaws with one ricocheting golfball, I turn to my trusty [Golf Club]. Tesla Holorifle Version 1. It was the only weapon given to you in what probably would be a very traumatic experience (Dead Money) and if the courier is properly trained, it can be a terrific tool for the. 1 Background: I was rather dissapointed with the Holorifle model in the Dead Money DLC, still I have to respect the developers of the DLC as I know modelling a 3D object is not simple. T. The tri-beam laser rifle is a weapon in Fallout: New Vegas. 3) Holorifle is ugly. Es un arma basada en la energía de bombeo. The holorifle, along with other model types, was constructed by Father Elijah, utilizing technology that. File size. A Suh Dudeeee. Several mod weapons using the same file names for animations and scripts - posted in Fallout 4 Mod Troubleshooting: Several downloaded weapons are using the same file names for scripts and animations. I literally just slapped some fanart of Holo from Spice and Wolf on the Holorifle and added a clip from senzawa as the firing sound effect. com, Holorifle for Fallout New Vegas - Warning: Video game violence and/or Strong Language. Bear Trap fist does 2x limb damage and the cross special attack gives 2. #2. components-100 Puesta del Sol Switching Station, near the elevator and "remote maintenance terminal"It increases the holorifle's damage. Holorifle. Bipolar bears could go either way. Visit GameWeps. After that, you can purchase it from the vending machines. There's also a code for magnum rounds, so you can always buy more ammo for the police pistol. Guide for Dead Money of Fallout: New Vegas! It includes all of Dean Domino's Stashes AND unique weapons and armor. It is on a control. It originated in the big empty and was brought to the other world space because it was needed as a weapon to fight off the ghosts. An exception was granted for him, on the grounds of him being a genius, able to figure. Got close, unloaded 2 rounds the thing was normally dead or on the ground. For the Attack animation. you need to get the code wich is found next to the gala event contro panel in the bell tower during the quest "trigger the gala event" after getting the code this mod can be purchased from any sierra madre vending machine for 175 sierra madre chips. - Holorifle reinforced components - can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signals quest. modav skill value. It's an easy to use Energy Weapon that gets most of it's upgrades from perks that are also used by Guns. As an example, in Vault 34, ED-E will disappear constantly to fight. Sierra Madre chips are a miscellaneous item in the Fallout: New Vegas add-on Dead Money. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for the China Lake, 5 unique attatchments and 2 legendary variants that can be found in the world as well as level list integration by a. OR, use any mod manager of your preferences. YCS/186: 140 dam, 70 crit dam. Skill based Hits and clean anims NEW AND IMPROVED. Calibration 13b20) Auto. 1. This guide contains the locations of all unique armor in Fallout New Vegas. Vending machine codes are a series of holodisks in Fallout: New Vegas add-on Dead Money. Where are all the holorifle mods? Dsurions_Wrath 12 years ago #1. Holorifle is OP, best energy gun besides maybe YCS188 (unique Gauss Rifle) or Alien Blaster. The automatic rifle is a weapon in the Fallout: New Vegas add-on Dead Money. That being said, imho the sound design in NV in terms of the guns is better. Or the Tesla cannon. Guide for Dead Money of Fallout: New Vegas! It includes all of Dean Domino's Stashes AND unique weapons and armor. if you. " Being able to use Max Charge MF Cells and not having to repair it makes it hilariously broken. com for weapon videos, pictures, descript. Just finished Dead Money and holy hell does the Holorifle put in work. One bad point about that mod, though: It much too rarely puts that weapon into enemy hands, rare enough to upset balance in a meh way. The mod IS Elijahs Prototype Holorifle, and there are things that I have placed in it to explain the whole story of the Prototype. With the Holorifle of the Sierra Madre, he did indeed switch to Microfusion Cells for ammunition, this allowed him make more power available and give a four shot capacity to that rifle, instead of the single shot that the prototype has. 4 (and by extension, TTW 3. In appearance, it is almost identical to the Gauss rifle acquired after finishing the Fallout 3 add-on Operation:. This content adds a high detailed triple A quality Scar-L to Fallout 4 in an effort to further diversify Fallout 4's weapon list. Place it below the Weapon Mesh Improvement Mod (if. The other change is the spread of the gun, so there are 2 esps, in Vanilla: no change to spread, and. esp's. the only cons is the projectile speed ( still travel faster than must plasma weapons) & the spread (which the size of the projectile kinda fix this) Waiting on a good zombie game. Date uploaded. components-100 Puesta del Sol Switching Station, near the elevator and "remote maintenance terminal" Vending machine codes are a series of holotapes in the Fallout: New Vegas add-on Dead Money. Decreases the spread of the holorifle by 0. Auto. This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for th. Created by TheSwampFox . 4. Oct 21, 2015 @ 11:49pm . if you want a slow firing projectile the holorifle is king. "A second, but less significant bug, is the overall animation speed. additem 0015fff4 1. The real problem with Dead Money from a balance perspective is the gold bars you can take with you at the end of the dlc are worth enough to buy all the gun runners arsenal several times over. holorifle advanced calibrationLaser Commander is a perk in Fallout: New Vegas. Uses and requires kNVSE. Removes the China Lake grenade. One would expect it to be terrible, but it's quite the opposite. Check out the Fallout Amino: Reflink: Spotlights Playlist: Shotgun - GLauncher - Holorifle Reload Animation. Boards. Cross-referenced the item #s at other sites, but they were the same (probably get 'em from Wiki anyways) FYI, the items/codes I used were: Holorifle 92ef (Focus Optics 13b1a; Reinf. These codes enable Sierra Madre vending machines to produce more valuable items such as medicine, chems, ammunition or weapon upgrades. The Dead. I generally kill them with the holorifle + cosmic knife clean to end them. Now it's almost broken from constant use to explode heads of Ghosts. Another fun one is the unique BB gun that can do more damage than an anti material rifle. Because the vending machine makes weapon repair trivial with the sheer amount of repair kits you can have, using. Holorifle works much better, even with low Energy Weapons. - This mod is, theoretically, compatible with any mod that does not alter the. they crowded out the entire ecosystem. 1K votes, 110 comments. 16 $ 207. Personally I’m actually a big fan of the police pistol, but that’s not exactly an endgame weapon. one's near the gala trigger, ones near the cafe (one of the exits leads to it) and ones near the place you dump christine. Es un arma de energía poderosa, que tiene un bajo costo de AP y una alta tasa de disparo. New animations for: - . Requires Dead Money DLC.